OBSTACLE COURSE TOURNAMENT
By WaveMakers
1980


Play begins by first selecting level of difficulty using the trigger and knob 
#1. A maze forms. Your only control is up and down. Forward motion is 
controlled by the computer. You must guide the line through the openings 
without touching the walls. The longer you hold the joystick up or down the 
faster it moves in that direction. You will have to reverse the joystick to 
slow or straighten the direction out.

Once you reach a point past the center of the screen you begin gaining points. 
You get a BONUS for completing the course. If you pull the trigger, it resets 
the game to the menu in case you get too discouraged. If your score is one of 
the top 6 scores, it will be entered into the memory. You may enter your name 
(up to 6 letters) using the joystick left and right to select the letter and 
the trigger to input it. Once you have entered all 6 letters, your score will 
be displayed.

If you pull the trigger you can select the next game or record it on tape and 
have your high score recorded as well. To record your score, just get a blank 
tape, plug the cassette cable into the microphone input on the recorder and the 
other end is in the BASIC cartridge jack. Start the recorder in record, select 
record scores on tape (#3) and after the tape has run for about 5 seconds pull 
the trigger. The entire program will be recorded on tape and you can use this 
tape in the future to play this game again with your high score recorded in the 
computer memory.

JOYSTICK  Moves line up or down (FORWARD MOTION IS CONSTANT)

KNOB      Selects levels

TRIGGER   Inputs selections and resets the game

